个人地图统计数据接口
iChartId:316969(同样采用物品列表接口,采用method区别)
sIdeToken:NoOapI
method:dfm/center.data.owner
source暂时没测完(默认2即可)
对于param参数中的mapid,对应地图id,查询多少显示多少
对于ck中的type,QQ为qc;微信为wx在这里理一下示例(注意,示例数据过滤了空字符串,实际情况请勿过滤,避免无法判断具体地图数据)烽火:
[
{"a1":"13040165","cs":"71","zdj":"71","isescapednum":"23","killnum":"45","nums":"48"},
{"a1":"-20351288","cs":"106","zdj":"106","isescapednum":"41","killnum":"77","nums":"65"},
{"a1":"8455677","cs":"63","zdj":"63","isescapednum":"28","killnum":"76","nums":"35"},
{"a1":"-5254426","cs":"24","zdj":"24","isescapednum":"8","killnum":"12","nums":"16"},
{"a1":"261764","cs":"1","zdj":"1","isescapednum":"1","killnum":"0","nums":"0"},
{"a1":"-25737336","cs":"44","zdj":"44","isescapednum":"15","killnum":"24","nums":"29"},
{"a1":"11226185","cs":"108","zdj":"108","isescapednum":"57","killnum":"7","nums":"51"},
{"a1":"-303794","cs":"7","zdj":"7","isescapednum":"1","killnum":"3","nums":"6"},
{"a1":"-867996","cs":"2","zdj":"2","isescapednum":"1","killnum":"0","nums":"1"}
]这里会按照查询的顺序进行排列(也就是地图id的排序,空字符串对应无数据的地图 ID,比如s4查询不到潮汐监狱)
a1是净收益、cs和zdj一样是总对局、isescapednum是撤离数、killnum是击杀数、nums是撤离失败数战场:
[
{"winnum":"3","zdjnum":"5","score":"45203","gametime":"3620","killnum":"94","assist":"86","death":"55"},
{"winnum":"6","zdjnum":"9","score":"160939","gametime":"12660","killnum":"275","assist":"335","death":"171"},
{"winnum":"1","zdjnum":"1","score":"9402","gametime":"942","killnum":"17","assist":"30","death":"19"},
{"winnum":"0","zdjnum":"1","score":"17408","gametime":"733","killnum":"9","assist":"1","death":"7"},
{"winnum":"1","zdjnum":"4","score":"51747","gametime":"4291","killnum":"89","assist":"121","death":"63"},
{"winnum":"0","zdjnum":"1","score":"18533","gametime":"975","killnum":"53","assist":"30","death":"14"},
{"winnum":"0","zdjnum":"3","score":"28872","gametime":"2755","killnum":"76","assist":"68","death":"43"},
{"winnum":"2","zdjnum":"2","score":"17417","gametime":"1724","killnum":"29","assist":"33","death":"18"},
{"winnum":"0","zdjnum":"1","score":"19851","gametime":"1168","killnum":"46","assist":"28","death":"12"},
{"winnum":"2","zdjnum":"2","score":"37022","gametime":"2936","killnum":"56","assist":"107","death":"37"},
{"winnum":"0","zdjnum":"1","score":"9373","gametime":"815","killnum":"3","assist":"0","death":"8"},
{"winnum":"0","zdjnum":"2","score":"30772","gametime":"2776","killnum":"28","assist":"28","death":"40"},
{"winnum":"2","zdjnum":"2","score":"41248","gametime":"3675","killnum":"30","assist":"38","death":"49"},
{"winnum":"1","zdjnum":"2","score":"23363","gametime":"2170","killnum":"21","assist":"14","death":"29"}
]这里会按照查询的顺序进行排列(也就是地图id的排序,空字符串对应无数据的地图 ID)
winnum胜利局数、zdjnum总对局数、score总得分、gametime游戏时长(s)、killnum总击杀数、assist总助攻数、death总死亡数